speed game · 2–4 min

Pointer guide

The full text stays visible while an underline guide sweeps along — the digital version of following a finger.

Pointer guide
The full text stays visible while an underline guide sweeps along — the digital version of following a finger.

Difficulty

Target pace (WPM)

Pick a speed near yours, or slightly above it. Useful speed is pace you can still understand.

How to play pointer guide

Pointer guide is a tracking game: the full passage stays visible while an underline sweeps along like a finger under the line. You practice smooth forward motion with fewer regressions. Losing your place is expensive. A guide path trains eyes to move cleanly — often raising effective speed without reckless skimming. Best when you re-read lines or jump around visually on dense text.

  1. Let the guide set tempo

    Lagging or leaping ahead recreates stop-start reading.

  2. Notice regression urges

    Ask whether you truly missed meaning or only felt anxious.

  3. Remove the training wheels

    Transfer means smooth tracking without a visible pointer.

Tips for pointer guide

Habits that make this game transfer to real reading and official tests.

  • Start comfortably

    A slightly easy WPM builds the habit faster.

  • Combine with paced sprint

    Use sprint for pace pressure; pointer for place-keeping.

  • Use a finger later

    On paper or screen, a light physical guide can bridge to independence.

Frequently asked questions

Answers about pointer guide, what it trains, and how to improve.

Measure progress

Take the speed test

Games train skills in short rounds. Official results still come from the tests.

Take the speed test

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